added my Recipes
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# HG changeset patch
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# User Sam Lantinga <slouken@libsdl.org>
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# Date 1550504903 28800
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# Mon Feb 18 07:48:23 2019 -0800
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# Branch SDL-1.2
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# Node ID 19d8c3b9c25143f71a34ff40ce1df91b4b3e3b78
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# Parent 8586f153eedec4c4e07066d6248ebdf67f10a229
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Fixed bug 4500 - Heap-Buffer Overflow in Map1toN pertaining to SDL_pixels.c
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Petr Pisar
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The reproducer has these data in BITMAPINFOHEADER:
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biSize = 40
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biBitCount = 8
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biClrUsed = 131075
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SDL_LoadBMP_RW() function passes biBitCount as a color depth to SDL_CreateRGBSurface(), thus 256-color pallete is allocated. But then biClrUsed colors are read from a file and stored into the palette. SDL_LoadBMP_RW should report an error if biClrUsed is greater than 2^biBitCount.
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CVE: CVE-2019-7638
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CVE: CVE-2019-7636
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Upstream-Status: Backport
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Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
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diff -r 8586f153eede -r 19d8c3b9c251 src/video/SDL_bmp.c
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--- a/src/video/SDL_bmp.c Sun Jan 13 15:27:50 2019 +0100
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+++ b/src/video/SDL_bmp.c Mon Feb 18 07:48:23 2019 -0800
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@@ -233,6 +233,10 @@
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if ( palette ) {
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if ( biClrUsed == 0 ) {
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biClrUsed = 1 << biBitCount;
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+ } else if ( biClrUsed > (1 << biBitCount) ) {
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+ SDL_SetError("BMP file has an invalid number of colors");
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+ was_error = SDL_TRUE;
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+ goto done;
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}
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if ( biSize == 12 ) {
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for ( i = 0; i < (int)biClrUsed; ++i ) {
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